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Greptile SummaryThis PR replaces the shell-specific Key observations:
Confidence Score: 4/5
Important Files Changed
Flowchart%%{init: {'theme': 'neutral'}}%%
flowchart TD
A[stopAndRemoveContainer] --> B[runCommandQuiet docker stop name]
B --> C{spawn exits}
C -- code 0 --> D[success: true]
C -- code != 0 --> E[success: false]
C -- error event --> F[success: false]
D --> G[runCommandQuiet docker rm name]
E --> G
F --> G
G --> H{spawn exits}
H -- code 0 --> I[success: true]
H -- code != 0 --> J[success: false]
H -- error event --> K[success: false]
I --> L[return void — caller ignores result]
J --> L
K --> L
Last reviewed commit: c603c9f |
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| resolve(code === 0) | ||
| }) | ||
| }) | ||
| } |
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New function duplicates existing one with minor difference
Low Severity
runCommandQuiet is a near-exact copy of the existing runCommand — the only difference is stdio: 'ignore' vs stdio: 'inherit'. Instead of duplicating the entire function, runCommand could accept an optional quiet parameter (or a stdio option) to control output visibility, avoiding redundant logic.
Additional Locations (1)
| async function runCommandQuiet(command: string[]): Promise<boolean> { | ||
| return new Promise((resolve) => { | ||
| const process = spawn(command[0], command.slice(1), { stdio: 'ignore' }) | ||
| process.on('error', () => { | ||
| resolve(false) | ||
| }) | ||
| process.on('close', (code) => { | ||
| resolve(code === 0) | ||
| }) | ||
| }) | ||
| } |
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Code duplication with
runCommand
runCommandQuiet is functionally identical to the existing runCommand (lines 49–59), differing only in the stdio option ('ignore' vs 'inherit'). Keeping two near-identical implementations will make future maintenance harder. Consider refactoring into a single function with an optional parameter:
async function runCommand(command: string[], quiet = false): Promise<boolean> {
return new Promise((resolve) => {
const proc = spawn(command[0], command.slice(1), { stdio: quiet ? 'ignore' : 'inherit' })
proc.on('error', () => resolve(false))
proc.on('close', (code) => resolve(code === 0))
})
}
Then callers use runCommand([...], true) for quiet execution, removing the need for runCommandQuiet entirely.
Note: If this suggestion doesn't match your team's coding style, reply to this and let me know. I'll remember it for next time!
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| async function runCommandQuiet(command: string[]): Promise<boolean> { | ||
| return new Promise((resolve) => { | ||
| const process = spawn(command[0], command.slice(1), { stdio: 'ignore' }) |
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Variable name shadows global
process
Naming the spawned child process silently shadows Node.js's built-in process global for the rest of this function body. Any future code added inside this function that tries to call process.exit(), process.env, etc., will unexpectedly operate on the ChildProcess object instead. The same pattern already exists in runCommand (line 51) — this PR replicates it. Rename both to something like proc or child.
| const process = spawn(command[0], command.slice(1), { stdio: 'ignore' }) | |
| const proc = spawn(command[0], command.slice(1), { stdio: 'ignore' }) | |
| proc.on('error', () => { | |
| resolve(false) | |
| }) | |
| proc.on('close', (code) => { | |
| resolve(code === 0) | |
| }) |


Summary
Replace shell-specific cleanup commands with cross-platform
spawn()calls.Problem
stopAndRemoveContainer()currently shells out with:docker stop <name> 2>/dev/null || truedocker rm <name> 2>/dev/null || trueThat syntax is shell-dependent and can fail on Windows.
Changes
runCommandQuiet()usingspawn()Validation
cd packages/cli && bun run type-check